SIE president Jim Ryan has said that the company expects half of its annual releases to arrive on PC and mobile platforms by its 2025 financial year, which runs from April 2024 through March 2025. As Sony expands onto larger platforms, it’s also looking to release at least 12 live service games that Ryan described as “transformational” for the company and capable of increasing its presence.
“PlayStation Studios historically has executed wonderfully in the delivery of a strong portfolio of narrative rich, graphically beautiful single-player games, but it’s certainly the case that we have restricted ourselves to a rather narrow portion of the gaming market,” Ryan said during a business meeting (via VGC). “By expanding to PC and mobile, and it must be said… also to live services, we have the opportunity to move from a situation of being present in a very narrow segment of the overall gaming software market, to being present pretty much everywhere.”
Ryan added that if Sony could execute with “intelligence ” and “excellence” then there would be significant consumer growth for PlayStation Studios-developed games. “If only a portion of those enjoy critical and commercial success, then the impact of that over time will be completely transformational to our business structure,” Ryan said regarding Sony’s live-service game projects.
Sony’s first-party plans for the future
PlayStation consoles were traditionally the only platform that Sony’s first-party games could be played on, but that exclusivity has changed with the release of God of War and Horizon Zero Dawn on PC. Sony plans to acquire Destiny 2 developer Bungie as it begins its multiplatform expansion, which Sony CEO Kenichiro Yoshida said will make the studio a key strategic partner.
Beyond bringing PlayStation Studios games to PC and Platform–the next game being ported is likely Returnal–Sony is also working on TV series adaptations of Gran Turismo, Horizon, and God of War.