MultiVersus, the Warner Bros. free-to-play crossover platform fighter, makes its big comeback on May 28. The game has been rebuilt and returns almost a year after its open beta was taken offline.
Player First Games game director Tony Huynh explains in a developer diary that MultiVersus has been remade from the ground up in Unreal Engine 5, meaning it sports improved visuals and lighting. It also has a totally revamped netcode to provide what Huynh promises will be consistent online performance regardless of platform.
Every existing fighter sports new attacks and combat mechanics, and Huynh promises that new fighters are on the way. Additionally, new stages were teased with concept art depicting arenas based on The Powerpuff Girls’ Townsville and Dexter’s Laboratory.
Lastly, Huynh reveals a brand-new PvE mode is coming to the game. He doesn’t go into detail, only teasing it will offer “additional ways of playing with unique rewards.”
MultiVersus was first launched in open beta last May and pits characters across Warner Bros. stable of IPs, such as DC, Looney Tunes, and even Game of Thrones, in a tag-team-focused twist of Super Smash Bros. inspired combat. The game was initially quite popular and generally well-liked. Writer Bryan Vore gave the game’s beta incarnation an 8 out of 10 in our review, writing that “Living games have the potential to go in frustrating directions, but MultiVersus has a strong foundation. If it can meaningfully roll out content and smooth out its rough edges, this could become a new crossover obsession for years to come.”
Unfortunately, months of infrequent updates and lack of communication following the game’s second season saw engagement decline. Player First Games pulled MultiVersus from stores to address these criticisms. When the game returns, it will be available on PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, and PC.
Are you looking forward to jumping back into the new and improved MultiVersus? Let us know in the comments!