Which Trex online game should you play first?

By Trex Game Studio · · 4 min read

In short

Start with Trex Runner if you want to react to an obstacle as it approaches, or with Egg Flip if you prefer to work out an opponent’s reply before you move.

Choose Word Steps if you like solving a puzzle one letter at a time. Each game below has a short exercise to help you get started.

Pick the kind of decision you enjoy

If you are looking for Trex online, start by deciding what you want to pay attention to. In Trex Runner it is the height of the next obstacle. In Egg Flip it is the reply your placement allows. In Word Steps it is which letter can change while leaving you with an accepted word. All three run in the browser, so you can open a game and try the exercise as a guest.

If you like to… Start with Give yourself one job
React while the scene is moving Trex Runner Choose a tap or a hold before the next ground obstacle reaches you.
Compare your move with an opponent’s reply Egg Flip Read the line that flips and then look for a reply along a different line.
Work through a puzzle one change at a time Word Steps Find an accepted intermediate word that opens up a blocked letter.

Try a short and a held jump in Trex Runner

Open Trex Runner and let the dinosaur run on its own. On a keyboard, use Space or the up arrow to jump. On a phone, tap the game area. Try a quick tap in one run and hold the same control in the next. Watch the top of the jump and when Rex touches the ground again. Holding the control gives you a higher jump, which is useful when a wider ground obstacle takes longer to pass.

Make your next decision before leaving the ground. For a single rock, see whether a short hop is enough. For a cluster of cycads, try holding the jump longer. Give yourself room to land before the next obstacle. Release the jump and press it again once Rex is back on the ground when you want another hop.

A flying pterodactyl calls for a different decision. One at head height can be ducked with the down arrow or the on-screen down button. A high one can pass overhead while you stay on the ground. If you are already in the air and need to land sooner, the same down control drops you faster. For the first few runs, choose the safest path through each obstacle and treat the golden eggs as a bonus.

Read the reply in the Egg Flip game

Open Egg Flip if you would rather look over a board before committing. You play green, and the computer plays orange. A legal placement traps a line of orange eggs between your new egg and another green egg. The game marks the available squares. You can use those markers to focus on what a move changes.

Try reading one move from the opening. Call the columns A to H from left to right and number the rows from the top. D3 is legal for Green. Read down column D from the new egg. D4 is orange and D5 is green, so the new egg traps D4 and flips it. Green now has four eggs and Orange has one.

Before moving on, look at C3. From there, a diagonal runs through the newly green D4 to the orange E5. Orange can place at C3 and flip D4 back. That reply makes the count three each. The computer also has other legal replies, so use C3 as a position to read rather than a prediction of the move it will choose.

Carry that habit into the rest of the round. Trace your capture first, then look at the nearby empty squares from the other colour’s point of view. When you want a harder example, our Egg Flip corner guide shows two legal moves with different replies.

Try a detour in a Word Steps ladder

If you searched for “step words ladder,” Word Steps is our four-letter puzzle. Pick one position and replace its letter. An accepted word joins your ladder. In the game, reaching the target takes you on to the next ladder in the round.

Try turning MIND into SONG on paper first. The N is already in place. Changing the first, second or last letter straight to its target would give SIND, MOND or MING. The game accepts none of those, so use another letter to get moving.

MIND → WIND → WING → SING → SONG

Start by borrowing a W. WIND lets you put the G in place to make WING. Now you can change the W to S and finish by changing the vowel. Each word is accepted, and each arrow changes exactly one position. The extra first-letter change creates a route when the immediate moves are blocked. If you enjoy that kind of detour, the Word Steps guide has more examples to practise.

Start with one exercise

Choose the exercise that made you want to try the next move. In Trex Runner, practise landing before the following obstacle. In Egg Flip, name a possible reply before placing your egg. In Word Steps, look for an intermediate word when a direct change fails. Playing a round with one decision in mind makes it easier to see what worked and what to try next.

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